City State Entertainment

Providing audio for soundscapes, creatures, champions and UI as well as Music Composition

Utilize Audiokinetic Wwise middleware to architect audio engine solutions for highly intensive game play with potential of thousand unit battles and interactivity.

Implement VOIP for real-time chat through Wwise Audio Input

Sound Design for all levels of MMORPG immersion including melee, ambience, weapons, dialog and creature SFX

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