Providing audio for soundscapes, creatures, champions and UI as well as Music Composition
Utilize Audiokinetic Wwise middleware to architect audio engine solutions for highly intensive game play with potential of thousand unit battles and interactivity.
Implement VOIP for real-time chat through Wwise Audio Input
Sound Design for all levels of MMORPG immersion including melee, ambience, weapons, dialog and creature SFX
For more information, check out my Linkedin page at https://www.linkedin.com/in/kenrwebster/